Previously, when discussing the Cult of the Magus Geneticae, I mentioned ‘Controllers’. This was only in passing, because I felt that they needed to be covered in reasonable depth, not just fitted in as an afterthought when discussing Zombies. There again, given that the Cult is a somewhat secretive organisation, how much do we reallyContinue reading “The overly portly controller”
Monthly Archives: January 2023
That is not dead
‘That is not dead which can eternal lie, and with strange aeons even death may die.’ (Lovecraft) It has to be said that I was rather bemused when the whole Zombie genre appeared. Why?Slowly it dawned on me. Zombies may be the only ‘people’ you are allowed to gun down cinematically anymore? Obviously in thatContinue reading “That is not dead”
Running in, please pass.
The Mud Maggot is built on a number of worlds, but it is found in many others where rugged functionality at remarkably low cost is considered more important than speed, grace, or standard safety features. Doubtless there are new Mud Maggots out there, some may even have the original paint (or paint of any sort)Continue reading “Running in, please pass.”
Just look after this bridge.
Our scenarios often concentrate on commandos or similar who are superbly trained and have to hit and destroy a particular target during a game. But what about the poor saps on the other side? So this scenario is a solo attempt to celebrate to poor beggar who just has a job to do. Because I’mContinue reading “Just look after this bridge.”
Air rafts have advantages and disadvantages. They’re fast to load and unload, can carry a fair cargo without a lot of fuss, and they’re cheap and cheerful. On the down side they aren’t all that fast. After all, everybody is out in the open so if you hurtle along at seventy miles per hour, peopleContinue reading “Low Flying”